Tomb of horrors 3.5 pdf

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The module also served as the basis for a novel published in 2002. Player characters must survive the deadly traps in the tomb and fight their way into the demi-lich’s elaborately concealed inner sanctum to destroy him once and for all. The module is divided into thirty-three encounters, beginning with two false entrances to the tomb, and ending with “The Crypt of Acererak the Demi-Lich. 22, “The Cavern of Gold and Silver Mists”: “The mists are silvery and shot through with delicate streamers of golden color. There is a dim aura of good if detected for. Those who step into the mist must save versus poison or become idiots until they can breathe the clean air above ground under the warm sun. The module ends with the destruction of Acererak without any postscript.

I admit to chuckling evilly as I did so. First, Gygax explains, “There were several very expert players in my campaign, and this was meant as yet another challenge to their skill—and the persistence of their theretofore-invincible characters. The module features a book of illustrations to show to players as the adventure unfolds. 1981 as a thirty-two page booklet with identical text but a new, full-color cover.

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